MASKEDORCHID

Technical Artist, Artist, Game Developer
Technical Artist, Artist, Game Developer

About Me

Hello, I am MaskedOrchid ( Leland Smith). I am a passionate Game Developer and Technical Artist with a strong ability to blend art and code to craft engaging, immersive experiences. Skilled in 2D and 3D art creation, and game/tool programming, with a focus on delivering high-quality interactive content

I have a Bachelor of Computer Science and Games & Simulation Arts & Science, Minor in Electronic Arts from Rensselaer Polytechnic Institute. 

I am experienced using Unity, Unreal, and Godot for game development as well as raw programming skills in C, C++, C#, and Python. With my artistic background, I am proficient in creating shaders, rigging, general art, and  computer graphics.

Want to learn more?

Contact me here!

Or check out my other work!